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HANDMADEDesign is a young discipline. A process engineered at the beginning of the industrial age that first and foremost developed function and derived beauty from it. Up until today, function was the trademark of industrial and serial design, reluctantly giving in to the emotional and the ephemeral. But man started to tire of function alone and evolved to decor, surface effects and inlay techniques, blending industry, art and design; a movement which is making a revival at this current time. Then came a moment of great innovation, aerodynamic design and streamlined form.
What followed was a time of space- age shapes and science- fiction volumes: our fascination with form for form’s sake was born. Function became remote and voice- controlled and morphed into virtuality, giving function an ungraspable quality.
Thus arrived matter and the development of our fingertips as important consumer tools. Material development became a major focus of the art and design worlds, the concept of second skin was born, forecasting a future of genetic engineering and human cloning. The more virtual life became the more tactile we wished to become. Matter called for colour to make up its mind and express its mood, ultimately making colour the overruling reason to select an outstanding work of design. When design had acquired a sense of function, decor, shape, matter and colour, the insatiable and by now global market, requested more.
It needed a code, or a name, or a logo, or all of those, so it invented and perfected the brand: a passport to international shopping pleasure. With this last step, the world could sit back, relax and contemplate a century of learning, accumulating in a completed and perfected design process. Today, we experience a need for reflection and we feel a need to rethink the (non)sense of design. The globalisation of the world as one market has brought about shopping boredom and uniformity with the alternative boutiques gradually disappearing in favour of chain stores, chain couture, chain food – and chain coffee houses. The idea that not only people in Paris, London and New York should live and consume the same, yet that the masses of Mumbai, Shanghai and Dubai will also do so seems stifling and impossible. Global marketing will eventually come to a standstill, making way for outsider brands and Sunday artist creations.
Handcraft more than ever is a strong direction for the future. Since the two past decades, we have seen an increasing interest in handmade; first to rediscover nearly. Tabtight professional, free when you need it, VPN service. With the release of Silverlight 1.0 and its subsequent versions, a debate started among designers and developers regarding choosing between Flash and Silverlight.
The local will feed back to the global and will animate world brands to become passionately interactive and reactive. Introducing local colour and craft along the way. To answer this growing global resistance to constant renewal and limitless expansion, humanity and integrity are requested for the years to come. It is time to empower goods with a new dimension; their own character, an invisible energy locked into the design process. I believe that we will be able to make the object, concept, or service come alive to be our partner, pet or friend, and to relate to us on a direct and day- to- day level. Only when design will be empowered with emotion will we be able to create a new generation of things that will promote and sell themselves; they will have acquired an aura able to seduce even the most hardened consumers on their own terms. Only then will design have acquired soul.
Craft holds this promise: the turn of this century has witnessed a return to the arts and crafts movement in a step- by- step repetition of the last turning of the centuries. Haunted by similar fears and interested by a similar vision, designers and artists have once more taken on the handmade and the hand- finished with absolute fervour.
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The growing influence of an all- encompassing digital fantasy world has triggered an enormous quest for the manual and the tactile, with our fingers deciding through feeling long before our eyes start judging form and volume, and with manually- powered production coming back to the fore. The realisation that we have to stop destroying our planet has made young designers adamant to produce ecologically and locally, thus creating less polluting proposals, reviving natural dyes and returning to timber, fur, hide, textile, ceramic and glass; original arts and crafts materials. In many cases the works come in limited numbers or on commission, and therefore minimise the damage done to the planet. The crafted and handmade cottage industries currently flourishing in many countries are employing regionally and create a small yet reliable local economy. A movement we see blooming, bringing production back to our doorstep once again. Collaborations between designers and craftspeople have opened up new dialogues across borders, often bridging language boundaries with the simplicity of visuals, colours and materials; contemporary designers such as Tord Boontje, Stephen Burks, Fernando & Humberto Campana, Natalie Chanin, Forma Fantasma, Front and Hella Jongerius (amongst many others) are helping to keep artisan techniques alive by designing small- run products that gain a lot of international attention.
Taking advantage of the internet and supported by design- savvy distributors such as Afroart, Aid to Artisans, Artecnica, Editions in Craft, Heartwear, Mokeybiz and Zen. Zulu, developing communities have successfully been taught to be more self- sufficient and independent, maintaining their identities while telling their stories to the world market. New computer technologies are also contributing to the craft revival with laser cutting, digital printing and robotics, recreating a space for fantasy and embellishment. With the promise of industrial technologies capable of making one- of- a- kind piece- by- piece productions, the reign of the artisan will be supreme since prototyping will have to be both unique and by hand. Last but not least, this period provides a moment of reflection concerning our planet and its history of slavery and exploitation, and therefore the humanitarian aspect of production is becoming a key question of our times. Can we still accept the enslaving of young workers around the world, women and children included?
How is it possible that we can produce a shirt cheaper than a croissant? Somebody must be suffering in this chain of making, selling, reselling and retailing; buying cheap merchandise will become a guilt- ridden activity and therefore will gradually disappear. The world is now focused on the history and identity of merchandise, labelling products as “designed by” as well as “made by”. With a consumer ready to embrace the rare, the unravelled and the irregular in this quest for soul in a product, the arts and crafts movement is back at the forefront of fashion and design.
The ritualistic qualities inherent to the making of the craft object or the symbolic quality in the concept of a human service will gradually become more important; in a quest for experience, consumers will want to embrace a spiritual dimension and select merchandise to appease this inner need. Some craft items will become new design collectibles within a matter of decades, and already we see the prices of some textiles, objects and artworks escalating to greater and never- before imagined heights. Using regional roots, local colour and universal references related to earth, animals, gardening and home. Living an unplugged yet wired lifestyle, considering rural romantic sources of inspiration, craft and design will merge to inspire a new more self- conscious and mature consumer to be. A consumer that becomes the curator of his or her own life.
L. E. On sunday march 1. Lidewij Edelkoort will be in Dubai for a public seminar on “What Design can do for the Future?”www.
What Suits Your Needs Best? Silverlight faces difficulties in capturing the market because of the maturity of Flash. However, Silverlight has managed to keep up by including certain features that designers and developers have always wanted to see in Flash, such as search engine optimization. You may also be interested in the following newer posts: In this article, we will discuss some of the technical differences between Flash and Silverlight to help you choose the technology that best suits your needs. Animation Link. Flash uses the frame- based animation model. In frame- by- frame animation, we create an object for each frame to produce an animation sequence.
For example, if you want to move something across the screen in 3 seconds, calculate how many frames 3 seconds will take, then calculate the matrices required for each frame along the way. Keep in mind that the player won’t actually maintain a frame rate unless you embed a blank audio track; otherwise, 3 seconds might turn out to be 2 or 6 or 5. Silverlight is based on the WPF animation model, which is time- based instead of frame- based, so you define the start and end conditions, and it figures out how to do it. No need to deal with matrices like with Flash.
Also, no need to calculate the positions of objects in various frames. File Size Link. Flash uses a compressed format, and text and images are embedded in the movie, hence the file size of a Flash component is relatively small. Silverlight uses XAML for its description language, and it is non- compressed, so the size of a Silverlight component is usually larger.
Scripting Link. Action. Script is used to program Flash objects. Action. Script is an object- oriented language with a full range of controls for designing user interfaces. And it can be integrated with back- end technologies that use other languages and frameworks, such as PHP, ASP and Ruby On Rails.
It comes with a huge, powerful class library for developing online browser- hosted applications and stand- alone desktop applications. For Silverlight scripting, you can choose from among a number of programming languages such as Visual C#. Adobe Air Dreamweaver Extension Download Images on this page. Net and Visual Basic.
Net, including client- side scripting with Java. Script. C# and VB.
NET can be used to write managed code that runs on and uses all of the enhancements and capabilities of Microsoft’s . NET framework. 7. Video And Audio Link. Flash supports multiple video formats. The latest codec is very high quality, and the bandwidth usage is nice. There is one problem, though: if you create a tool that outputs Flash content, the formats it supports aren’t really used by anyone else.
The original video codec, Sorenson’s proprietary H. H. 2. 63. The compression follows the spec fairly closely, but a bunch of features were left out, and you can’t exactly just go find complete specs on how to build your own encoder. Silverlight implements the industry- standard VC- 1 codec for video, and supports WMV and WMA. Just about everyone already has Windows Movie Maker, but if someone doesn’t, it’s not a big deal because Microsoft makes available a free SDK encoder for producing WMA and WMV. So, not only would you be using formats that people would more likely be able to encode themselves, but Microsoft provides your product with SDKs if you want to do the encoding yourself. Sound Processing Link. Action. Script offers a set of sound classes that can be used to generate and control sound in a movie.
You can add sounds from the library while the movie clip is playing and control those sounds. If you do not specify a target when you create a new sound object, there are methods to control sound for the whole movie.
Silverlight doesn’t have the low- level audio APIs you would need to write an audio application in the browser. It doesn’t even support playback of WAV files because . NET has very little audio playback support.
Accessibility Link. Flash provides rich accessibility features for those who have hearing and vision problems or who rely on keyboard shortcuts. Providing captions for video solves accessibility challenges for people who are deaf and hard of hearing, but people who are blind or have low vision or other physical disabilities need the video playback controls to be keyboard- accessible and to function properly with assistive technologies such as screen readers and screen magnifiers.
Users who rely on keyboard access can use a variety of familiar shortcuts to control video. Buttons such as “Play/Pause,” “Stop,” “Rewind,” “Mute” and “Closed Captions” can be tabbed to and activated with the spacebar. Slider controls such as for volume and playhead position controls can be accessed via the arrow keys, and the “Home” and “End” keys can be used to skip directly to the beginning or end of a range.
The volume slider also accepts numeric keys to set playback audio levels in one quick step. Silverlight 3 is the first browser plug- in to provide access to all system colors, allowing people with partial vision to use familiar operating system controls to make changes, such as switching to high- contrast color schemes for ease of readability. These features are far fewer than those provided by Flash. Platform Compatibility Link. Flash supports Windows Vista/XP/2.
Windows Server 2. Mac OS 1. 0. 1/1. Power. PC), Mac OS 1. Intel), Linux 5, open. SUSE 1. 1, Ubuntu 7. Solaris 1. 0. Silverlight supports only Windows Vista/XP/2.
Windows Server 2. Windows Mobile 6, Mac OS 1. Power. PC) and Mac OS 1. Intel). Because Linux and Solaris support is missing, users of those operating systems won’t be able to experience Silverlight on their machines. Text Representation/SEO Link. Flash stores fonts using shape definitions and the player doesn’t understand TTF, hence we cannot separate the text layer from the movie. Typically the text written on a flash component was not SEO friendly however Adobe has made the modifications to Flash so that it will be indexable, and the search engines have begun to index Flash.
Currently Google is the only search engine that is noticeably reading Flash files. They have worked closely with Adobe to develop the right toolset for the Googlebot in order to read the files for indexing. Yahoo is working on it and MSN is working with their own format, Silverlight, so they probably won’t be developing the toolset necessary to read Flash files. To read more about how to make Flash SEO friendly, please read the following articles: In Silverlight applications, user interfaces are declared in XAML and programmed using a subset of the . NET Framework. XAML can be used for marking up the vector graphics and animations.
Text is deployed on web server as separate entity and can be read and accessed separately. Can Oem Software Be Resold Definition here. Textual content created with Silverlight is searchable and indexable by search engines as it is not compiled, but represented as text (XAML). Supported Image Formats Link. Flash supports almost all image formats. Silverlight supports only PNG and JPEG file formats. Some other file formats are supported by Silverlight but in a limited way.
A full list can be found here. Socket Programming Link.
The XMLSocket object implements client sockets that allow computers running the Flash player to communicate with a server computer identified by an IP address or domain name. To use the XMLSocket object, the server computer must run a daemon that understands the protocol used by the XMLSocket object. The protocol is as follows: XML messages are sent over a full- duplex TCP/IP stream socket connection. Each XML message is a complete XML document, terminated by a zero byte. An unlimited number of XML messages can be sent and received over a single XMLSocket connection.
Silverlight doesn’t support socket programming. Silverlight supports sockets programming through the System.
Net. Sockets namespace. Silverlight supports asynchronously sending data back and forth across a socket over ports ranging from 4.